/*
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 */
package com.cmp.core.constants;
import com.jme3.bullet.collision.PhysicsCollisionObject;

/**
 *
 * @author pfanne
 */
public interface CollisionGroupsConstants {
    public static final int PLAYER = PhysicsCollisionObject.COLLISION_GROUP_01;
    public static final int MAP = PhysicsCollisionObject.COLLISION_GROUP_02;
    public static final int BALL = PhysicsCollisionObject.COLLISION_GROUP_03;
    public static final int TRIGGER = PhysicsCollisionObject.COLLISION_GROUP_04;
    public static final int BULLET = PhysicsCollisionObject.COLLISION_GROUP_05;
    public static final int ALL = PhysicsCollisionObject.COLLISION_GROUP_01 |
                                  PhysicsCollisionObject.COLLISION_GROUP_02 |
                                  PhysicsCollisionObject.COLLISION_GROUP_03 |
                                  PhysicsCollisionObject.COLLISION_GROUP_04 |
                                  PhysicsCollisionObject.COLLISION_GROUP_05 |
                                  PhysicsCollisionObject.COLLISION_GROUP_06 |
                                  PhysicsCollisionObject.COLLISION_GROUP_07 |
                                  PhysicsCollisionObject.COLLISION_GROUP_08 |
                                  PhysicsCollisionObject.COLLISION_GROUP_09 |
                                  PhysicsCollisionObject.COLLISION_GROUP_10 |
                                  PhysicsCollisionObject.COLLISION_GROUP_11 |
                                  PhysicsCollisionObject.COLLISION_GROUP_12 |
                                  PhysicsCollisionObject.COLLISION_GROUP_13 |
                                  PhysicsCollisionObject.COLLISION_GROUP_14 |
                                  PhysicsCollisionObject.COLLISION_GROUP_15 |
                                  PhysicsCollisionObject.COLLISION_GROUP_16;

}
